Synopsis: In a nut shell, this is a open ended steampunk RP. Humanity has entered a golden age were technology flourishes in all forms and shapes as the Republic of Theria thrives in wealth and power. You start in the trading city of Vezuli, a city famous for having traders coming from as far as the deserts of Nehelop to trade. Good enough reason for the many races and peoples to be in or around the city. PS, there is magic.
World of Ylena
Summary:
Not much is known past 5000 years ago, a major catastrophe accurred wich layed ruined to most of the world of Ylena, the servants (Angels) would have you believe it was the final battle between Muortaire and the Goddess but we men of science know better then that! Humanity has always been without magic, no matter what those bird brains keep spouting, magic is for those elves and shaman from the Salvanen forests not for proper civilised men! No, humanities strengh lies within clockwork, machine, steam and science! This is the Age of steam my brothers and sisters, the Golden age of Humanity!
Religious Background:
There once was a time, a brother and sister witnessed the death of the Goddess of life at the hands of nether Queen Mare. Upon her death, the Goddess made one last act, an act of desperation so that hope lives on and gave the sister the secret of life, thus she grew wings and became the first of the angelic figures known as the servants and the brother the secret of death, thus giving him a magical scythe and becoming the first of the reapers. Mare, in a fit of anger, tried to possess the older brother but it proved to be her downfall as she underestimated the brothers dark soul, proving to be darker then the Nether Queens herself. This though changed the brother from his intended role as a reaper as he grew darker then the Goddess thought possible.
The new creature that walked the surface of the earth called itself Muortaire, his mere footsteps plagued the land into endless chaos as his corruption spread into the peoples hearts. His power limitless, his influence never ending, he held the world between his fingertips but was struck down by his sister, the only one Muortaire truly trusted. But to the sisters horror, Muortaire's very soul refused to enter the nether and the sister had no choice but to sacrifice her own life to guarantee Muortaire's evil would be banished from the world once and for all. Humanity was so moved by the sisters selflessness that humanity as a whole sacrificed there links to the magical winds so the sister could ascend to the heavens, becoming the new goddess of life.
Ever sense, the name of the sister was removed from all text and forgotten, less anyone use the goddesses name in vain. As for humanity, there links to magic was severed, never able to use magic again but there sacrifice was not forgotten as the prosperity of the human race was guaranteed for years to come.
(This is the primary religion of most nations in the shown map above)
Of course, on the other side lies the Genies, beings of pure magic which rules over the endless deserts, were life started and were life will end for no one knows how the deserts of Nehelop can bring life or death like the Genies. The people whom worship the Genies claim that this false Goddess and her imaginary brother were nothing more then powerfull wizards who killed eachother for greed and power.
Deities
The Goddess: The current Goddess is the second Goddess of Life to have existed. The primary worshipped deity in the land, she is said to be kind, loving and forgiving. She is said to love life in all its forms, no matter if they worship her or not. The servants are the ones most connected to her. Most humans follow the teachings of the Goddess.
Muortaire: He laughs at you misery, he laughs at your pain because for Muortaire, everythings a game. Muortaire is the brother of the Goddess herself if the teachings are to be believed. Often called the ringmaster by the people of Theria sense he is often seen in depictions leading his evil circus of damned souls. No one overtly worships Muortaire but small cults can be found here and there. One thing about Muortaire to note, he is the most active in the physical world and his worshippers tend to be madly insane and strife with magical mutations. His realm is referred to as the Cirque de la Morr. His followers also tend to have a clownish look to them, dressing up in odd costumes and makeup, as if going to a circus or a carnival.
Nether Queen Mare: Were Muortaire is chaotic Evil, Mare would be considered Lawfull Evil. Queen of the Netherworld, she used to be worshipped by most humans but when she failed to cast down Muortaire, she lost major Influence within her own realm as Muortaire started taking top spot. In an attempt to stop Muortaires influence, Mare split the Netherworld in two, one part for Muortaire and one part hers. Eversense the split, Mare was seen as just a minor Goddess by those who still know about her. The Dark Elves of the Salvanen forest still openly worship the Nether Queen even in her weakened state.
The Genies: Not very well known in the lands of Ylena, the Genies are magic Incarnate and are worshipped as Gods By the Nomads from the deserts of Nehelop. The stronger Genies are said to rival the Goddess or Muortaire in terms of sheer power.
Others: There are many others, the Elves and the beastmen worship there own respective gods and Goddesses but they are to many to count. The Czardom and Autocracy also has different little religions isolated to there nations.
Nations (This is to set the setting most then anything else and give ideas for characters)
The Republic of Theria: The Clockwork Republic as they call it, the Republic of Theria is the technological capital of the world and the richest nation to have ever existed. Experiencing a Golden age even though they are in a state of Cold War agaisn't the Czardom, the Republic has been the leading figure in terms of technology and machinery. The Capital of Ther goes on to prove the Republics skills in Architect and engineering, litteraly build on a frozen waterfall. Then comes the City of Vezuli, the golden throne as its often called, a city rich with trade to the point of bursting. The city is practically a giant open market were one can find just about anything. The cold war with the Czardom has actually helped the economy even more as mercs, soldiers and bounty hunters from across the lands flooded the city for a chance of being hired for the fronts. Also famous for the Republican Clockwork Legions, soldiers equipped with the best weaponry the world has to offer. Majority humans.
Czardom of Ziev: A totalitarian state controlled by the Czaress, The Czardom have beenspreading and conquering near everything they have come into contact with. Its only when they finally hit the Republics border have they grinded into a halt, there armies outclassed and outgunned by the Republics. Majority humans, differing races used as slaves.
Holy Isles of the Goddess: The homeland of the servants, angelic beings of magical prowess, these are the holy lands were the teachings of the Goddess started over 5000 years ago. Majority servants (Angels)
Salvanen forests: A grand mystical forest filled with to many Clans and tribes to count. Elf Clans and beastmen tribes seems to be the dominant races but you cannot discount the many others whom lives within these magical lands. They have slowly but suraly been driven from there lands by the ever expanding Czardom to the north whom see the elves and the beastmen as nothing more then potential slaves. Majority elves and Beastmen (Furries and Nekos) and numberless other races (Lizardmen, Gnomes, dark elves, dryads etc)
Mount Agony: Ruled by a powerfull Architect and engineer known as lord Agonius, these lands are devoid of life, replaced instead by the living clockwork machines of his own twisted design. Some say he is slowly building himself an army to get vengeance agaisn't the Republic for exiling him. Majority Machines and clockwork creatures.
Leron: A nation in a state of civil war, these feudal lands have never progressed past the medievalesque era. Still using bows and swords, they are mostly famous for there knights and chevaliers. Majority human
Deserts of Nehelop: Vast lands of deserts and steppes populated by Nomadic tribes, these lands are said to be filled with magic thanks to the God like Genies that occupy them. Somewhere in the vastness of the desert is said to be a magical floating city of Genies, were life began and were life will end if the Genies wills it. In the past ignored for being primitives by the Republic, the genies march has proved to the Church of the Goddess and the Republic that the Genies wrath can be a harsh one. There is a form of culture war between the desert inhabitants and the Republic, were one worships magic and the other technology. (Ignore the crashing ship in the beginning, also the Republic won that war albeit at a heavy price) Majority human nomads worshipping the Genies, can also find lizardmen and other sentient creatures.
Autocracy of Kria: Little is known about the northen Islands sense they have isolated themselves from the rest of the world. Most vessels and flying machines sent to try to get in contact have disapeared and further attempts were discourage.
Races: Races has already been talked about in the nations section but I will set a few rules. Humans cant use magic with exception of being a fanatical follower of Muortaire, that means your technically insane. Half humans/elves have some magical abilities but not as powerfull as there elven counterparts. The beastmen (Furries) and the halfbreeds (nekos) also have magical abilities. The servants, although the extremely vast majority of them worship the Goddess, not all of them actually worship her, some can be seen doing other things then being a winged preacher. Any race you can think of will probably be allowed, angels, demons, any form of halfbreeds, as long as they fit the setting.
RULES
- No god modding.
- Put an effort into you post, please try to avoid one liners.
- No character limits, go nuts.
- Normal RP rules, we all know em.
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